Sony uploaded to their official Youtube channel a State of Play episode out of the blue so to speak that showcases the PlayStation 5 user experience, in other words, user interface.
They started with an introduction Hideaki Nishino the head of the PlayStation’s platform and management team which includes product and UX design. He said they believe that your playtime is valuable and should be meaningful. And we can say that he’s not wrong. He also made clear that PS5’s user experience is designed from the ground to take full advantage of 4K screens.
After Hideaki-san’s classy introduction the changed presenters to Sid Shuman. He started the demonstration by logging in after starting the console from the rest mode and we are greeted by this beautiful control center, which is not the PS5’s main menu when you boot from cold. Sid had Sackboy A Big Adventure already running in the background ready to play.
The control center is always a tap of a PlayStation button away. It has these cards that contain information and objectives for your game you are currently playing. They call them activities and they are designed to be part of the plan to remove barriers to the gameplay. You can even jump through them to that exact part of the game if you want to.
There are also available Official Game Help for some games for PlayStation Plus subscribers. These show little video clips on how to achieve something in the game for example and won’t contain spoilers. That’s good. How many times I have been spoiled when looking something up?!
You can also keep it on the screen while playing your game like side-by-side or picture-in-picture feature on your TV. You can also do this with other people’s videos they have shared or just watch they are playing their game live while you are playing yours. That’s seriously cool!
Parties and voice chat features are also expanded immensely and are accessible easily never leaving a game from you are playing. But when you want to join your friends, you can just do so via the control center and join the session they have created in a different game. Sid in demonstration jumped from the Sackboy to Destruction All-Stars in no time, thanks to PS5’s super-fast SSD. He also mentioned that screenshots and videos can be captured up to 4K resolution on PS5.
Next, he booted up the PS5’s main menu which is completely different looking from the PS4. It reminded me somewhat of PS3’s store UI from the back in the day a little bit. The PS5 main menu has also some similarities with the PS4’s main menu but it’s designed to highlight your game’s content more and icons are smaller. PS Store is fully integrated into the system’s UI this time around and is no longer a separate application.
He also iterated that media functions and content will have a similar main screen for themselves and the main one is purely for gaming. Or that’s how I understood it. Lastly, he showed off the “explore” tab that contains PlayStation news. Hope we get on there someday. Wishful thinking I know. And this feature is available on in the US at launch, it will have region dependant information I guess.
After taking all that in, we are very impressed with the PS5 user interface and experience. Can’t wait to use it myself.
You can watch the whole thing below if you haven’t seen it yet or just watch it again! Also, down below is our screenshot collection from it!