Gran Turismo 7 Confirmed To Be 4K 60 FPS With Ray Tracing And HDR

It seems Sony has update the Gran Turismo 7 store page to have some information about the game now. The information we are interested now for this news artice are of course the technical features GT7 will have. It will have a lot.

Screenshot of the GT7 and suspension system in close up image of unknown car.
Impressive level of detail on display here!

First of all the rendering resolution will be 4K and target frame-rate 60 fps. While having ray traced effects and HDR (High Dynamic Rendering) rendering. It sure is an impressice feat to have all of those aforemention features simultaneously.

GT7 will have very fast loading times between events and races due to PS5’s impressie SSD solution and browsing through massive car lists is now instant without any lagging behind.

While adaptive triggers will provide contrast in brake pedal weight at different sensitivity ranges, the vibration from the ABS and variation in throttle pedal on different types of cars. This sound ridiculously exciting! And haptic feedback will offer better and more subtle feedback of the road than ever before!

Last but not least the Tempest 3D AudioTech will give the sense of position of the other cars around you. This will be really good indicator where you might be overtaken and you to react to it. Just don’t block the faster car in online races! In a single player everything goes.

As a long time Gran Turismo fan and after somewhat disappointing GT Sport the Gran Turismo 7 looks very impressive and back to norm! We can’t wait to play it here in PSFAN.NET!

High quality screenshots and trailer below if you want to check them out.

Source: PlayStation Store


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